As a huge Star Wars fan who pre-ordered the Switch 2 version of Outlaws months ago, I\u2019ve got to admit the latest reports have me seriously worried. Just days before the September 4 release, whispers from PAX West 2025 suggest the port is struggling with major performance issues. What really caught my attention? Nintendo actually banned gameplay recordings at their booth \u2013 the only title with that restriction \u2013 which feels like a huge red flag about optimization troubles. GVG\u2019s hands-on demo revealed frequent frame rate drops below 30 FPS during the Imperial Star Destroyer section, which is especially alarming since that\u2019s an early, linear part of the game. If performance stutters there, how will it handle massive open-world planets like Tatooine?

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The visual experience sounds equally rough according to testers. While ray tracing occasionally made Stormtrooper armor shine 👇, overall lighting felt flat \u2013 especially character models where hair lacked depth. Even the space battle sequence, though smoother, was called "unremarkable" visually. This contrasts sharply with the patched PS5/Xbox versions where bugs were mostly fixed post-launch. What baffles me is that Ubisoft committed to this September release back in April, yet the eShop preview footage already looks choppy. Was the PAX demo using outdated code? Possibly\u2026 but with just days left, there\u2019s no guarantee launch builds will differ meaningfully.

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Here\u2019s why this matters for us players:

  • ⚠️ Open-World Risks: If linear sections dip below 30 FPS, sprawling areas could become unplayable slideshows

  • 🔧 Patch Dependency: Switch 2\u2019s hardware limitations might require heavier optimization than other platforms

  • ⏱️ Day-One Experience: Physical copy buyers could face worse issues without instant updates

Comparing platforms really highlights the gap:

Performance Aspect Switch 2 (Reported) PS5/Xbox/PC
Avg. Frame Rate <30 FPS in linear zones Stable 60 FPS
Ray Tracing Inconsistent effects Fully implemented
Character Detail Flat lighting/hair Refined visuals
Crash Frequency Unknown (demo only) High on launch (patched)

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People Also Ask

  • Will the Switch 2 version support cross-save? Unlikely given technical disparities

  • Does ray tracing drain battery faster? Probable \u2013 intensive features impact portable playtime

  • Are pre-orders refundable? Check retailer policies \u2013 physical copies vary

  • Will DLC come to Switch 2? Likely delayed if core performance isn\u2019t fixed

Honestly? I\u2019m reconsidering my launch day playthrough. Maybe waiting for post-release patches is wiser \u2013 especially since Ubisoft hasn\u2019t addressed these reports. The radio silence feels telling...

FAQ

Q: When does Star Wars Outlaws launch on Switch 2?

A: September 4, 2025 \u2013 no delays announced despite issues

Q: Why ban PAX West recordings?

A: Speculation points to preventing viral backlash over unstable gameplay

Q: Does performance affect story content?

A: No \u2013 but immersion breaks during critical moments

Q: Should PC players worry about port quality?

A: Unrelated \u2013 this is purely a Switch 2 optimization challenge

Q: Are there Switch 2 exclusives?

A: No \u2013 it\u2019s a straight port of the main game

Let\u2019s hope Ubisoft pulls off a miracle \u2013 but my hype has definitely shifted to cautious anxiety. Fingers crossed for that day-one patch!